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Maht
May 6th, 2008 @8:19 am  

Hmm, it seems you have found some rose coloured glasses that fit.

I find it amazing that you of all people are commenting on supposedly planned features of this game that are not even implemented, let alone tested at this point.

1. Mordred-style FFA PVP outside of guild and groups -untested, no ffa servers even exist in beta, makes me wonder about class balancing.. for starters.
2. End game open field PVP - email style
-Email style!! I hope it turns out something akin to Emain. haven’t seen open pvp in game yet.. have they tested any pvp servers???)
3. Large Scale PVP Objective based combat including Siege Warfare
-Siege.. not implemented, let alone tested.
4. Drunken Brawling where you battle it out over a bottle of beer with your dearest friends*
-Sweet.
5. PVP Minigames, better known as Battlegrounds including CTF and Team Deathmatch
-battlegrounds are lame. Pointless, rarely a challenge. Rolling PUGs gets old fast.

1. Centralized around PVP for leveling and end game
Hmm, I hear this alot. Odd then that they are only testing PVE servers and they haven’t implemented pvp leveling yet.
2. Bloody, messy, gory, cool graphics
Check, check, check and check
3. Full PVP ranking and level achievement system
Not atm.
4. Unique player-skill based combat
-Err.. so I hear. Verdict is still out, guess we’ll have to wait for release to see.
5. Available to play in 2 weeks
-some features will be :P

I have no idea where you are getting this information about your “wrist breaker”. The special moves are based off of keyboard sequences. Supposedly at higher levels the sequences are longer than… 1. Which is what they are in the open beta atm (level 13 cap heh)

Look, the game looks cool. Has an interesting combat system, and cool ass graphics with finishing moves etc. However, I get the feeling that they haven’t completed much beyond what they have made available to the public audiences. If it’s all completed, tested and ready to go, sweet. It’d definitely be worth a look. Right now tho, it’s all hype.

I’m crossing my fingers.

This may be a bit harsh, I haven’t had my morning coffee yet.

Peppercorn
May 6th, 2008 @8:27 am  

Your criticisms are not invalid - specifically about things that are not in the game… But thing about DAOC and WoW as 2 perfect examples.

DAOC launched without realm ranks. The one single key defining factor to PVP.

WoW launched without battlegrounds or arenas, something that is hugely popular in the game right now.

I don’t doubt that some of this stuff isn’t in the game. The real question will be how long to implement. Will it crash and burn like Hellgate (lacking all features promised in the game) or will it be able to implement the features before everyone quits.

As for the wrist breaker… this was something I read a long time ago. I’m obviously not in the beta so the information might be flawed. I just remember reading about swing your mouse wildly. Perhaps the article was referring to spellweaving (and calm yourself about it not being in game).

Finally, Class balance? Who cares. I would never expect and MMO to launch balanced. It will take a few months of PVP to smooth that out.

Bottom line? Great potential. Let’s just hope they dont fuck it up huh?

Ten
May 6th, 2008 @9:45 am  

If it’ll run on my older rig, I’ll definitely try it out.

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