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	<title>Comments for Peppercorn Nation</title>
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	<link>http://www.peppercornnation.com</link>
	<description>Video Game Reviews, News &#38; Articles</description>
	<pubDate>Sat, 05 Jul 2008 19:56:00 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
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		<title>Comment on A Storm of Leaked Screenshots by Ten</title>
		<link>http://www.peppercornnation.com/a-storm-of-leaked-screenshots/63/#comment-105</link>
		<dc:creator>Ten</dc:creator>
		<pubDate>Thu, 15 May 2008 13:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=63#comment-105</guid>
		<description>Basically what excites me is their execution of the Diablo 2/MMO elements in a 1-2 player setting. This includes random loot, randomized encounters (from one of the interviews, Denis Dyack said that while they would do a bit of random level generating, most of the random elements would be types and quantities of enemies varying every time you run something), armor sets (with set bonuses &#38; new abilities), tons of equipment that changes your character appearance and abilities, item trading with other players, not to mention the combat gameplay looks really interesting and the story and motif they've implemented (norse gods + cyberpunk = hell yes) draws me in.

Of course, they could still screw everything up and it will come out broken, but I'm optimistic.</description>
		<content:encoded><![CDATA[<p>Basically what excites me is their execution of the Diablo 2/MMO elements in a 1-2 player setting. This includes random loot, randomized encounters (from one of the interviews, Denis Dyack said that while they would do a bit of random level generating, most of the random elements would be types and quantities of enemies varying every time you run something), armor sets (with set bonuses &amp; new abilities), tons of equipment that changes your character appearance and abilities, item trading with other players, not to mention the combat gameplay looks really interesting and the story and motif they&#8217;ve implemented (norse gods + cyberpunk = hell yes) draws me in.</p>
<p>Of course, they could still screw everything up and it will come out broken, but I&#8217;m optimistic.</p>
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		<title>Comment on A Storm of Leaked Screenshots by Peppercorn</title>
		<link>http://www.peppercornnation.com/a-storm-of-leaked-screenshots/63/#comment-104</link>
		<dc:creator>Peppercorn</dc:creator>
		<pubDate>Wed, 14 May 2008 18:20:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=63#comment-104</guid>
		<description>You should tell me why you are excited. I'd like to get excited too...</description>
		<content:encoded><![CDATA[<p>You should tell me why you are excited. I&#8217;d like to get excited too&#8230;</p>
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		<title>Comment on A Storm of Leaked Screenshots by Ten</title>
		<link>http://www.peppercornnation.com/a-storm-of-leaked-screenshots/63/#comment-103</link>
		<dc:creator>Ten</dc:creator>
		<pubDate>Wed, 14 May 2008 18:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=63#comment-103</guid>
		<description>Every time I read an interview, see a screenshot or watch a video of Too Human, I get more and more excited.

I could care less that they reduced the co-op to 2 players, I'm genuinely fucking excited to play it.</description>
		<content:encoded><![CDATA[<p>Every time I read an interview, see a screenshot or watch a video of Too Human, I get more and more excited.</p>
<p>I could care less that they reduced the co-op to 2 players, I&#8217;m genuinely fucking excited to play it.</p>
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		<title>Comment on Mortal Kombat Vs. DC Universe by Peppercorn</title>
		<link>http://www.peppercornnation.com/mortal-kombat-vs-dc-universe/52/#comment-100</link>
		<dc:creator>Peppercorn</dc:creator>
		<pubDate>Fri, 09 May 2008 17:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/mortal-kombat-vs-dc-universe/52/#comment-100</guid>
		<description>Quote from a Mr. Boon :P

"There was never any statement on our part that fatalities will be gone or that finishing moves will be gone," said Boon. "We did acknowledge that we won?t be able to do the same kinds of outrageous moves, like tearing someone's head off and the spine being attached to it. But there are a lot of assumptions that there will be no blood in the game, that there are no fatalities in the game. It's an assumption that, because the DC characters will be in there, those features will have to be dropped. My response is that, no, we're modifying fatalities... The names of these moves, and the level of violence we use, are to be determined. But it's certainly not a feature we plan on eliminating from the series."

Put that in your pipe and smoke it Tusva!</description>
		<content:encoded><![CDATA[<p>Quote from a Mr. Boon <img src='http://www.peppercornnation.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>&#8220;There was never any statement on our part that fatalities will be gone or that finishing moves will be gone,&#8221; said Boon. &#8220;We did acknowledge that we won?t be able to do the same kinds of outrageous moves, like tearing someone&#8217;s head off and the spine being attached to it. But there are a lot of assumptions that there will be no blood in the game, that there are no fatalities in the game. It&#8217;s an assumption that, because the DC characters will be in there, those features will have to be dropped. My response is that, no, we&#8217;re modifying fatalities&#8230; The names of these moves, and the level of violence we use, are to be determined. But it&#8217;s certainly not a feature we plan on eliminating from the series.&#8221;</p>
<p>Put that in your pipe and smoke it Tusva!</p>
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		<title>Comment on Beta Review - Age of Conan by Ristlin</title>
		<link>http://www.peppercornnation.com/beta-review-to-age-of-conan/61/#comment-99</link>
		<dc:creator>Ristlin</dc:creator>
		<pubDate>Fri, 09 May 2008 01:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=61#comment-99</guid>
		<description>Sadly my pictures aren't that different from the dozens you can find on the net so I didn't think it was necessary. Also, I never said not to buy it - just recommended those who expect a perfect game not to. From reading the beta forums during the past week I notice that most people are expecting more than what is possible. I merely expose the game as it is. It is fun, but there are bugs. My solid recommendation is not getting the early access. Those three days are great but in my opinion a day will be wasted with patches, etc. I promise you, they will patch the game the last minute and you will lose a lot of your play time - its happened before (cliche for emphasis), it will happen again. 

Also an update: 
They have decided to lift the level 13 cap on beta and set the servers to full PvP on May 10th. I'm quite excited!</description>
		<content:encoded><![CDATA[<p>Sadly my pictures aren&#8217;t that different from the dozens you can find on the net so I didn&#8217;t think it was necessary. Also, I never said not to buy it - just recommended those who expect a perfect game not to. From reading the beta forums during the past week I notice that most people are expecting more than what is possible. I merely expose the game as it is. It is fun, but there are bugs. My solid recommendation is not getting the early access. Those three days are great but in my opinion a day will be wasted with patches, etc. I promise you, they will patch the game the last minute and you will lose a lot of your play time - its happened before (cliche for emphasis), it will happen again. </p>
<p>Also an update:<br />
They have decided to lift the level 13 cap on beta and set the servers to full PvP on May 10th. I&#8217;m quite excited!</p>
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		<title>Comment on Beta Review - Age of Conan by Peppercorn</title>
		<link>http://www.peppercornnation.com/beta-review-to-age-of-conan/61/#comment-98</link>
		<dc:creator>Peppercorn</dc:creator>
		<pubDate>Thu, 08 May 2008 22:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=61#comment-98</guid>
		<description>Also... this thread has a lot of text.

Where's the pretty pictures! No NDA means you can hit some print screens for us and post em :P</description>
		<content:encoded><![CDATA[<p>Also&#8230; this thread has a lot of text.</p>
<p>Where&#8217;s the pretty pictures! No NDA means you can hit some print screens for us and post em <img src='http://www.peppercornnation.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p>
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		<title>Comment on Beta Review - Age of Conan by Peppercorn</title>
		<link>http://www.peppercornnation.com/beta-review-to-age-of-conan/61/#comment-97</link>
		<dc:creator>Peppercorn</dc:creator>
		<pubDate>Thu, 08 May 2008 22:26:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=61#comment-97</guid>
		<description>Personally I'm not getting too hung up over the cons. Primarily, as I mentioned in the other thread... Every game launches with bugs.

The difference between the good games and the ones everyone quits comes in the form of how game breaking they are vs. how long they take to get fixed.

I'm also not upset about features not in the game yet. I don't have 12 hours a day to play anymore, and with estimates of 10-12days /played to hit 80 it's going to take me a long time to get there anyways.

All I want from this game is solid entertaining end game PVP - to which they claim to have. We'll see if they can pull it off. 

As for to buy or not to buy. I strongly encourage everyone to buy. Your suggestion of "wait a few weeks and reconsider" I think is a horrible idea based on the simple fact that falling behind your friends in an MMO is a game breaking deal for a lot of the people I know that would be interested in playing.

I say buy it. I say deal with the bugs. I say let's give them the opportunity to give us what they promised.</description>
		<content:encoded><![CDATA[<p>Personally I&#8217;m not getting too hung up over the cons. Primarily, as I mentioned in the other thread&#8230; Every game launches with bugs.</p>
<p>The difference between the good games and the ones everyone quits comes in the form of how game breaking they are vs. how long they take to get fixed.</p>
<p>I&#8217;m also not upset about features not in the game yet. I don&#8217;t have 12 hours a day to play anymore, and with estimates of 10-12days /played to hit 80 it&#8217;s going to take me a long time to get there anyways.</p>
<p>All I want from this game is solid entertaining end game PVP - to which they claim to have. We&#8217;ll see if they can pull it off. </p>
<p>As for to buy or not to buy. I strongly encourage everyone to buy. Your suggestion of &#8220;wait a few weeks and reconsider&#8221; I think is a horrible idea based on the simple fact that falling behind your friends in an MMO is a game breaking deal for a lot of the people I know that would be interested in playing.</p>
<p>I say buy it. I say deal with the bugs. I say let&#8217;s give them the opportunity to give us what they promised.</p>
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		<title>Comment on Get Excited for Age of Conan by Ten</title>
		<link>http://www.peppercornnation.com/get-excited-for-age-of-conan/60/#comment-96</link>
		<dc:creator>Ten</dc:creator>
		<pubDate>Tue, 06 May 2008 14:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=60#comment-96</guid>
		<description>If it'll run on my older rig, I'll definitely try it out.</description>
		<content:encoded><![CDATA[<p>If it&#8217;ll run on my older rig, I&#8217;ll definitely try it out.</p>
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		<title>Comment on Get Excited for Age of Conan by Peppercorn</title>
		<link>http://www.peppercornnation.com/get-excited-for-age-of-conan/60/#comment-95</link>
		<dc:creator>Peppercorn</dc:creator>
		<pubDate>Tue, 06 May 2008 13:27:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=60#comment-95</guid>
		<description>Your criticisms are not invalid - specifically about things that are not in the game... But thing about DAOC and WoW as 2 perfect examples.

DAOC launched without realm ranks. The one single key defining factor to PVP.

WoW launched without battlegrounds or arenas, something that is hugely popular in the game right now.

I don't doubt that some of this stuff isn't in the game. The real question will be how long to implement. Will it crash and burn like Hellgate (lacking all features promised in the game) or will it be able to implement the features before everyone quits.

As for the wrist breaker... this was something I read a long time ago. I'm obviously not in the beta so the information might be flawed. I just remember reading about swing your mouse wildly. Perhaps the article was referring to spellweaving (and calm yourself about it not being in game).

Finally, Class balance? Who cares. I would never expect and MMO to launch balanced. It will take a few months of PVP to smooth that out. 

Bottom line? Great potential. Let's just hope they dont fuck it up huh?</description>
		<content:encoded><![CDATA[<p>Your criticisms are not invalid - specifically about things that are not in the game&#8230; But thing about DAOC and WoW as 2 perfect examples.</p>
<p>DAOC launched without realm ranks. The one single key defining factor to PVP.</p>
<p>WoW launched without battlegrounds or arenas, something that is hugely popular in the game right now.</p>
<p>I don&#8217;t doubt that some of this stuff isn&#8217;t in the game. The real question will be how long to implement. Will it crash and burn like Hellgate (lacking all features promised in the game) or will it be able to implement the features before everyone quits.</p>
<p>As for the wrist breaker&#8230; this was something I read a long time ago. I&#8217;m obviously not in the beta so the information might be flawed. I just remember reading about swing your mouse wildly. Perhaps the article was referring to spellweaving (and calm yourself about it not being in game).</p>
<p>Finally, Class balance? Who cares. I would never expect and MMO to launch balanced. It will take a few months of PVP to smooth that out. </p>
<p>Bottom line? Great potential. Let&#8217;s just hope they dont fuck it up huh?</p>
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		<title>Comment on Get Excited for Age of Conan by Maht</title>
		<link>http://www.peppercornnation.com/get-excited-for-age-of-conan/60/#comment-94</link>
		<dc:creator>Maht</dc:creator>
		<pubDate>Tue, 06 May 2008 13:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=60#comment-94</guid>
		<description>Hmm, it seems you have found some rose coloured glasses that fit.

I find it amazing that you of all people are commenting on supposedly planned features of this game that are not even implemented, let alone tested at this point.  


1. Mordred-style FFA PVP outside of guild and groups -untested, no ffa servers even exist in beta, makes me wonder about class balancing.. for starters.  
2. End game open field PVP - email style
-Email style!!  I hope it turns out something akin to Emain.  haven't seen open pvp in game yet..  have they tested any pvp servers???)
3. Large Scale PVP Objective based combat including Siege Warfare
-Siege.. not implemented, let alone tested.
4. Drunken Brawling where you battle it out over a bottle of beer with your dearest friends*
-Sweet.
5. PVP Minigames, better known as Battlegrounds including CTF and Team Deathmatch
-battlegrounds are lame.  Pointless, rarely a challenge.  Rolling PUGs gets old fast.

1. Centralized around PVP for leveling and end game
Hmm, I hear this alot.  Odd then that they are only testing PVE servers and they haven't implemented pvp leveling yet.
2. Bloody, messy, gory, cool graphics
Check, check, check and check
3. Full PVP ranking and level achievement system
Not atm.
4. Unique player-skill based combat
-Err.. so I hear. Verdict is still out, guess we'll have to wait for release to see.  
5. Available to play in 2 weeks
-some features will be :P

I have no idea where you are getting this information about your "wrist breaker".  The special moves are based off of keyboard sequences.  Supposedly at higher levels the sequences are longer than... 1.  Which is what they are in the open beta atm (level 13 cap heh)

Look, the game looks cool.  Has an interesting combat system, and cool ass graphics with finishing moves etc.  However, I get the feeling that they haven't completed much beyond what they have made available to the public audiences.  If it's all completed, tested and ready to go, sweet.  It'd definitely be worth a look.  Right now tho, it's all hype.  

I'm crossing my fingers.

This may be a bit harsh, I haven't had my morning coffee yet.</description>
		<content:encoded><![CDATA[<p>Hmm, it seems you have found some rose coloured glasses that fit.</p>
<p>I find it amazing that you of all people are commenting on supposedly planned features of this game that are not even implemented, let alone tested at this point.  </p>
<p>1. Mordred-style FFA PVP outside of guild and groups -untested, no ffa servers even exist in beta, makes me wonder about class balancing.. for starters.<br />
2. End game open field PVP - email style<br />
-Email style!!  I hope it turns out something akin to Emain.  haven&#8217;t seen open pvp in game yet..  have they tested any pvp servers???)<br />
3. Large Scale PVP Objective based combat including Siege Warfare<br />
-Siege.. not implemented, let alone tested.<br />
4. Drunken Brawling where you battle it out over a bottle of beer with your dearest friends*<br />
-Sweet.<br />
5. PVP Minigames, better known as Battlegrounds including CTF and Team Deathmatch<br />
-battlegrounds are lame.  Pointless, rarely a challenge.  Rolling PUGs gets old fast.</p>
<p>1. Centralized around PVP for leveling and end game<br />
Hmm, I hear this alot.  Odd then that they are only testing PVE servers and they haven&#8217;t implemented pvp leveling yet.<br />
2. Bloody, messy, gory, cool graphics<br />
Check, check, check and check<br />
3. Full PVP ranking and level achievement system<br />
Not atm.<br />
4. Unique player-skill based combat<br />
-Err.. so I hear. Verdict is still out, guess we&#8217;ll have to wait for release to see.<br />
5. Available to play in 2 weeks<br />
-some features will be <img src='http://www.peppercornnation.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>I have no idea where you are getting this information about your &#8220;wrist breaker&#8221;.  The special moves are based off of keyboard sequences.  Supposedly at higher levels the sequences are longer than&#8230; 1.  Which is what they are in the open beta atm (level 13 cap heh)</p>
<p>Look, the game looks cool.  Has an interesting combat system, and cool ass graphics with finishing moves etc.  However, I get the feeling that they haven&#8217;t completed much beyond what they have made available to the public audiences.  If it&#8217;s all completed, tested and ready to go, sweet.  It&#8217;d definitely be worth a look.  Right now tho, it&#8217;s all hype.  </p>
<p>I&#8217;m crossing my fingers.</p>
<p>This may be a bit harsh, I haven&#8217;t had my morning coffee yet.</p>
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		<title>Comment on Grand Theft Auto IV Arrives by Kwong</title>
		<link>http://www.peppercornnation.com/grand-theft-auto-iv-arrives/59/#comment-93</link>
		<dc:creator>Kwong</dc:creator>
		<pubDate>Mon, 05 May 2008 17:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=59#comment-93</guid>
		<description>No XBox/PS3...

Ristlin: Unless you are a super die hard fan, I suggest waiting a week after release to get the game - or at least ignore the “3 day early” thing altogether if you pre-order.

I will wait as well, after the hellgate hype, I can't take hype anymore ;) and I need time to upgrade my video card as well.</description>
		<content:encoded><![CDATA[<p>No XBox/PS3&#8230;</p>
<p>Ristlin: Unless you are a super die hard fan, I suggest waiting a week after release to get the game - or at least ignore the “3 day early” thing altogether if you pre-order.</p>
<p>I will wait as well, after the hellgate hype, I can&#8217;t take hype anymore <img src='http://www.peppercornnation.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> and I need time to upgrade my video card as well.</p>
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		<title>Comment on Grand Theft Auto IV Arrives by Ristlin</title>
		<link>http://www.peppercornnation.com/grand-theft-auto-iv-arrives/59/#comment-92</link>
		<dc:creator>Ristlin</dc:creator>
		<pubDate>Fri, 02 May 2008 22:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=59#comment-92</guid>
		<description>There is no apparent reason as to why I put that short summary of a game you mentioned at the end of your post. On a more serious note, I didn't feel like writing a whole paper just yet and I figured this particular information conveyed is extremely important to anyone thinking about getting the game. Yes the game is fun, yes it has problems, but more importantly I wanted to stress the system requirements.</description>
		<content:encoded><![CDATA[<p>There is no apparent reason as to why I put that short summary of a game you mentioned at the end of your post. On a more serious note, I didn&#8217;t feel like writing a whole paper just yet and I figured this particular information conveyed is extremely important to anyone thinking about getting the game. Yes the game is fun, yes it has problems, but more importantly I wanted to stress the system requirements.</p>
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		<title>Comment on Grand Theft Auto IV Arrives by Peppercorn</title>
		<link>http://www.peppercornnation.com/grand-theft-auto-iv-arrives/59/#comment-91</link>
		<dc:creator>Peppercorn</dc:creator>
		<pubDate>Fri, 02 May 2008 15:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=59#comment-91</guid>
		<description>Why wouldn't you just make that in to a more lengthly post rather than a oddly place summary of feelings unrelated to this thread.

On another note:

GTA IV Makes Conan O'Brien
http://kotaku.com/386462/conan-obrien-shows-toned-down-gta-iv</description>
		<content:encoded><![CDATA[<p>Why wouldn&#8217;t you just make that in to a more lengthly post rather than a oddly place summary of feelings unrelated to this thread.</p>
<p>On another note:</p>
<p>GTA IV Makes Conan O&#8217;Brien<br />
<a href="http://kotaku.com/386462/conan-obrien-shows-toned-down-gta-iv" rel="nofollow">http://kotaku.com/386462/conan-obrien-shows-toned-down-gta-iv</a></p>
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		<title>Comment on Grand Theft Auto IV Arrives by Ristlin</title>
		<link>http://www.peppercornnation.com/grand-theft-auto-iv-arrives/59/#comment-90</link>
		<dc:creator>Ristlin</dc:creator>
		<pubDate>Fri, 02 May 2008 04:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=59#comment-90</guid>
		<description>1) GTA4 is great, I love it. 

2) Testing Age of Conan now
a) Have a good computer! No joke. You will not have fun if you do not have at least a core 2 duo E6600 model. 2+ gig of ram is a must, and a graphics card that can take a beating, look for roughly 50 billion texture fills a second, 3.0+ shader model, and at least 256 memory - though I recommend 512. 
b) expect to use 30 gigabytes of your hard drive for this game, a normal 'patch' is on average 50-100 megabytes a day. I expect to see at least 10 more of these patches after a month of release. 
c) Unless you are a super die hard fan, I suggest waiting a week after release to get the game - or at least ignore the "3 day early" thing altogether if you pre-order. 
d) The game has its fair share of bugs and long load times, but Devs have stated these are issues that are being worked on. 
More to come.</description>
		<content:encoded><![CDATA[<p>1) GTA4 is great, I love it. </p>
<p>2) Testing Age of Conan now<br />
a) Have a good computer! No joke. You will not have fun if you do not have at least a core 2 duo E6600 model. 2+ gig of ram is a must, and a graphics card that can take a beating, look for roughly 50 billion texture fills a second, 3.0+ shader model, and at least 256 memory - though I recommend 512.<br />
b) expect to use 30 gigabytes of your hard drive for this game, a normal &#8216;patch&#8217; is on average 50-100 megabytes a day. I expect to see at least 10 more of these patches after a month of release.<br />
c) Unless you are a super die hard fan, I suggest waiting a week after release to get the game - or at least ignore the &#8220;3 day early&#8221; thing altogether if you pre-order.<br />
d) The game has its fair share of bugs and long load times, but Devs have stated these are issues that are being worked on.<br />
More to come.</p>
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		<title>Comment on New Look by Ristlin</title>
		<link>http://www.peppercornnation.com/new-look/53/#comment-88</link>
		<dc:creator>Ristlin</dc:creator>
		<pubDate>Tue, 29 Apr 2008 06:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=53#comment-88</guid>
		<description>@ Kwong 

I thought she fit rather well myself...:P 

As for the links, perhaps we can put a login/logout button on the top bar.</description>
		<content:encoded><![CDATA[<p>@ Kwong </p>
<p>I thought she fit rather well myself&#8230;:P </p>
<p>As for the links, perhaps we can put a login/logout button on the top bar.</p>
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	<item>
		<title>Comment on New Look by Kwong</title>
		<link>http://www.peppercornnation.com/new-look/53/#comment-87</link>
		<dc:creator>Kwong</dc:creator>
		<pubDate>Mon, 28 Apr 2008 20:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=53#comment-87</guid>
		<description>Much better look but:

1. I have a hard time finding the "Log in" or "Register" link;

2. The dark elf on the right is not work place safe ...</description>
		<content:encoded><![CDATA[<p>Much better look but:</p>
<p>1. I have a hard time finding the &#8220;Log in&#8221; or &#8220;Register&#8221; link;</p>
<p>2. The dark elf on the right is not work place safe &#8230;</p>
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	</item>
	<item>
		<title>Comment on New Features by Ten</title>
		<link>http://www.peppercornnation.com/new-features/58/#comment-86</link>
		<dc:creator>Ten</dc:creator>
		<pubDate>Mon, 28 Apr 2008 15:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=58#comment-86</guid>
		<description>Site looks good! This comment is also meant to test the Gravatar dealy. We shall see how well it works!</description>
		<content:encoded><![CDATA[<p>Site looks good! This comment is also meant to test the Gravatar dealy. We shall see how well it works!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Mortal Kombat Vs. DC Universe by Ristlin</title>
		<link>http://www.peppercornnation.com/mortal-kombat-vs-dc-universe/52/#comment-85</link>
		<dc:creator>Ristlin</dc:creator>
		<pubDate>Sat, 26 Apr 2008 17:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/mortal-kombat-vs-dc-universe/52/#comment-85</guid>
		<description>I'm not an expert on fighting games but that scene as they fall looked pretty cool. With the information we have so far I'd say this game is more of a 'rent it for a week' type.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not an expert on fighting games but that scene as they fall looked pretty cool. With the information we have so far I&#8217;d say this game is more of a &#8216;rent it for a week&#8217; type.</p>
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	</item>
	<item>
		<title>Comment on Mortal Kombat Vs. DC Universe by Peppercorn</title>
		<link>http://www.peppercornnation.com/mortal-kombat-vs-dc-universe/52/#comment-84</link>
		<dc:creator>Peppercorn</dc:creator>
		<pubDate>Sat, 26 Apr 2008 14:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/mortal-kombat-vs-dc-universe/52/#comment-84</guid>
		<description>OK good enough for me, I hadn't read that so...</description>
		<content:encoded><![CDATA[<p>OK good enough for me, I hadn&#8217;t read that so&#8230;</p>
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	<item>
		<title>Comment on New Look by Ristlin</title>
		<link>http://www.peppercornnation.com/new-look/53/#comment-83</link>
		<dc:creator>Ristlin</dc:creator>
		<pubDate>Fri, 25 Apr 2008 16:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.peppercornnation.com/?p=53#comment-83</guid>
		<description>I like the new look, btw e-mail with any inside information you may have of AoC, I'm still on the fence of getting it or not. 

I'll try to get you more traffic</description>
		<content:encoded><![CDATA[<p>I like the new look, btw e-mail with any inside information you may have of AoC, I&#8217;m still on the fence of getting it or not. </p>
<p>I&#8217;ll try to get you more traffic</p>
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