
Well it certainly is a typical month of spring in May - very wet. Because of rain? No… because of all of the uh, leaked, screenshots. Corny? Yes.
Nevertheless, in the past 48 hours we have been treated to severe thunderstorm of screenshots for some upcoming games. No better time than to cover a little bit of information on each one of them.
(for the slow ones in the bunch, click on the damn titles to see the screenshots or videos)
1. Viva Pinata: Trouble In Paradise
Almost straight on queue, it has been about 48 hours since I said to my significant other, “I should really get Viva Pinata back out again, it was a great game and I don’t feel I completely got everything out of it that I could have” (not to mention I’m missing a considerable amount of achievements from the game). Now I’m treated to screenshots to the upcoming sequel due out on 360 later this year.
If you have missed Viva Pinata the first time around it is a very fun, cute, and quite funny gardening sim. Before you furiously spin your mousewheel - it goes much further than simple gardening. The goal of the game is to attract various species of Pinatas to your garden such as monkey pinatas, horse pinatas, hummingbird pinantas and more. I can’t express the child-like joy that you will feel when you start attracting the fun pinatas and mating them.
One doesn’t need much info on Viva Pinata 2 to know that it will be a classic. Can’t wait.

Banjo is a pretty platformer from Rare (Donkey Kong Country, Killer Instinct, Battletoads, Goldeneye, etc) also due out later this year. As far as I know, Banjo 3 came as a bit of surprise, as I had not heard anything about it at all - although I may be wrong about this.
The purpose of the new Banjo game is to run around in the various levels collecting up to 1600 different car pieces and building vehicles. It is however still a platformer, and not a racing game. Nevertheless, Banjo games have been classic in the past (despite me not playing them), and I will definitely give this one a go.

Maybe I saved the best for last - or maybe I talked about it first. Either way, what does Too Human have going for it? Well for number one, it is Canadian. What more do you need seriously?
Made by Silicon Knights, developers of Blood Omen: Legacy of Kain and Metal Gear Solid: Twin Snakes, Too Human has been in development since what I’m now learning is 1999 as it was originally planned for Playstation 1. It is an Action-RPG that has been compared to Diablo, but to me seems to look closer to Mass Effect - only with a lot more action and a lot less talking. There are various character classes as well as skill trees to train out on your characters.
I don’t want to say too much because I haven’t fully done my research on the game - but I will as the time comes near. Too Human is due out in August.
Just when you think there’s nothing to look forward too, it seems a nice amount of screenshots show up. MS also mentioned a sequel to Scene It showing up later this year too. I’m personally getting excited for EndWar despite knowing almost nothing about it. Oh and if you haven’t seen it already, I suppose I’ll leave you with the recently released gameplay video of Gears of War 2. Looks solid.

3 Comments Received
May 14th, 2008 @1:19 pm
Every time I read an interview, see a screenshot or watch a video of Too Human, I get more and more excited.
I could care less that they reduced the co-op to 2 players, I’m genuinely fucking excited to play it.
May 14th, 2008 @1:20 pm
You should tell me why you are excited. I’d like to get excited too…
May 15th, 2008 @8:22 am
Basically what excites me is their execution of the Diablo 2/MMO elements in a 1-2 player setting. This includes random loot, randomized encounters (from one of the interviews, Denis Dyack said that while they would do a bit of random level generating, most of the random elements would be types and quantities of enemies varying every time you run something), armor sets (with set bonuses & new abilities), tons of equipment that changes your character appearance and abilities, item trading with other players, not to mention the combat gameplay looks really interesting and the story and motif they’ve implemented (norse gods + cyberpunk = hell yes) draws me in.
Of course, they could still screw everything up and it will come out broken, but I’m optimistic.
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